30.09.2019

What Addons Cause Fps Drops Eso

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Well, now you CAN with these AWESOME Addons to throw onto your Elder Scrolls Online! Addons are NOT mods, so they’re not gonna make you all of a sudden level one billiondy and rain cabbages from.

% uname -aLinux 4.17.0-1-amd64 SMP Debian 4.17.8-1 (2018-07-20) x8664 GNU/LinuxProcessor Information:CPU Vendor: GenuineIntelCPU Brand: Intel(R) Core(TM) i5-7600 CPU @ 3.50GHzVideo Card:Driver: NVIDIA Corporation GeForce GTX 970/PCIe/SSE2Driver Version: 4.6.0 NVIDIA 390.77Installs fine, then freezes after 'Bethesda' logo. I can confirm that the game now starts with esync with 3.7-5 but sadly I am not able to log in. I'm getting the message 'Unable to initialize connection to Steam. Please ensure the game was launched through Steam or try again later'.The first few attempts at least some announcements were shown below the login mask but those have vanished now as well.I'm not quite sure if this is a Proton issue or just the usual on and off regarding the Steam Login system.

On windows I can work around it by starting the game standalone, but with steamplay it won't be that easy.EDIT: Some more information:Processor Information:CPU Brand: Intel(R) Core(TM) i7-8700K CPU @ 3.70GHzOperating System Version:'Manjaro Linux' (64 bit)Kernel Version: 4.18.4-1-MANJAROSteam Runtime Version: steam-runtime-beta-release2018-06-14Video Card:Driver: NVIDIA Corporation GeForce GTX 1060 6GB/PCIe/SSE2Driver Version: 4.6.0 NVIDIA 396.54. Ryzen 2600 - GTX 1070 here.I'm getting crazy dips in the open world every few seconds down to 30 fps especially when moving, there also seems a lack of utilisation of my GPU as my radiators are cold (the loop usually warms up a little once the GPU gets going). CPU usage appears to be stuck around 30% max per thread, in windows one thread would be pegged while the others would be low-ish but doing their thing.Also while windows does suffer from CPU bottlenecks in towns the dips aren't quite as random or ridiculous. Lowest I'd dip on windows is the mid 40's where as in Linux I'm seeing sub 30 numbers and far more variable.

What Addons Cause Fps Drops Eso

Eso Addons That Cause Lag

FPS is on average lower. But there are no frequent failures.It's not that low fps is an issue, but rather volatile frame drops and hitching make it annoying to play for long periods. On top of that you can't enable any sort of sync otherwise the FPS plummets, might not be an issue with those with G-sync monitors however not everyone has them.I don't think this is a whitelist candidate, not if you compare it to say how games like Doom, TW3, MGS:TPP, GTA V all run.

While FPS is obviously going to be much lower under Proton+DXVK vs Windows it still needs to be consistent IMO and this is the least consistent working game I've tried with Proton so far. FPS is on average lower. But there are no frequent failures.It's not that low fps is an issue, but rather volatile frame drops and hitching make it annoying to play for long periods. On top of that you can't enable any sort of sync otherwise the FPS plummets, might not be an issue with those with G-sync monitors however not everyone has them.I don't think this is a whitelist candidate, not if you compare it to say how games like Doom, TW3, MGS:TPP, GTA V all run. While FPS is obviously going to be much lower under Proton+DXVK vs Windows it still needs to be consistent IMO and this is the least consistent working game I've tried with Proton so far.I'm stingy with you!TWitcher 3 I go to Proton, no discomfort. But TESO have less quality graphics works much worse.

Also I think that until performance improves, it is too early to transfer to the white list.P.S DXVK 0.80 improved the situation but only in the closed locations (Dungeons). If the difference between Win10 and Proton is about 20-30%.

Then in TESO the difference in performance is about 70%. FPS is on average lower. But there are no frequent failures.It's not that low fps is an issue, but rather volatile frame drops and hitching make it annoying to play for long periods. On top of that you can't enable any sort of sync otherwise the FPS plummets, might not be an issue with those with G-sync monitors however not everyone has them.I don't think this is a whitelist candidate, not if you compare it to say how games like Doom, TW3, MGS:TPP, GTA V all run.

While FPS is obviously going to be much lower under Proton+DXVK vs Windows it still needs to be consistent IMO and this is the least consistent working game I've tried with Proton so far.Having just tried this game out using proton 3.7-7 beta for a good 6 hours I can confirm the above. For the first 30 minutes of gameplay everything seems fine, FPS you would expect (40-60) for a proton game but after this, the game sharply declines and has some serious stuttering and frame drops that just gets worse no matter where you are doing, in a city, open world etc.Only way to fix this is a restart of the game. Having just tried this game out using proton 3.7-7 beta for a good 6 hours I can confirm the above. For the first 30 minutes of gameplay everything seems fine, FPS you would expect (40-60) for a proton game but after this, the game sharply declines and has some serious stuttering and frame drops that just gets worse no matter where you are doing, in a city, open world etc.Only way to fix this is a restart of the game.I face frequent stuttering and not even frame rate. After upgrading to Proton 3.7.7, the situation has improved. But when loading textures, especially when moving quickly around the world / city, the game is stuttering. At the same time if you are on the spot the game works well.

And this is very good progress after P 3.7.3.Here is a video of stuttering with static gameplay:And this is the video of the game when moving:Use 1080 60 fps for clarity. Here is a video of stuttering with static gameplay:And this is the video of the game when moving:Use 1080 60 fps for clarity.Boss fights aren't too much different from Windows (both terrible performance) but moving through open world and towns is a major issue. Alinor is the worst as it can get like a slideshow after a while, definitely something to do with textures loading however lowering the settings doesn't really alleviate it.Dungeons and homes don't have this issue, get a solid 100 fps in them. System Information. GPU: RX 480.

Driver/LLVM version: Mesa 19.1-dev(16.02.19) & LLVM 7.0.1. Distro version: Ubuntu 18.04, karnel 4.18.10 (dc=1). Proton version: 3.16-7Notes:.

Runs fine out of the boxP.S.Performance 90%+ of native Windows.In some places, the performance is higher. All third-party add-ons also work. The game is fully working for 9 hours. Russian chat in Version 3.16-7 was restored.

I request the conclusion of the game in the white list because This is one of the most workable in Proton. System Information. GPU: RX 580. Driver/LLVM version: Mesa 18.3.2/7.0.1. Distro version: Fedora 29 + Flatpak Steam.

Proton version: 3.16-8 (BETA)Notes:. Esync enabled. High settings.

Running on Wayland.When launched for a first time, the game starts, then displays a 'Welcome to the Elder Scrolls Online installer!' Unfortunately, this dialog causes keyboard and mouse to stop working when running under Wayland. Workaround to this issue is to run the game under Xorg session, then the installer dialog can be finished and game works fine on Wayland from this point. (There was just one small glitch: For some reason, only 7 GB of free space was detected. However, it is possible to skip the free space warning.)Except the Wayland bug, the game works out-of-box with great performance! System Information.

GPU: RX 570. Driver/LLVM version: Mesa 19.0.0/7.0.1. Distro version: openSUSE Tumbleweed (20190325). Link to full system information report as:.

Proton version: 4.2-1I confirm:. that pressing the Play button in the Steam client is sufficient. that are necessary to run the game.

that no workarounds other than PROTON. env variables are necessary.Issues.

I haven't experienced any issues. There are no issues left open for this game. Although I consider the gaming experience equal to Windows there are remaining issues:The launcher sometimes crashes. Simply starting it a second time helps. As mentioned before by, minimizing/closing the launcher after the game started improves performance and fixes the issue with the stuttering of game and desktop every few seconds (my desktop is KDE on X.org). Another thing about the stuttering: I had no stuttering with opened launcher on Proton 3.16 Beta, Proton 4.2 introduced that issue for me. As mentioned, closing/minimizing the launcher fixes it.

I've just installed ESO using proton (3.16-8 Beta) via steam and it worked disabling esync (didn't try with esync enabled). However, the next time I tried to run the game, after pressing start in the launcher, I only got a black screen with sound in the background.I tried to reboot the computer and always the same issue, I also tried using proton 4.2-1 and the same thing.Any idea on how to fix this?

What Addons Cause Fps Drops Eso

ThanksSystem Information GPU: GTX 1060Driver: 410.104-1Distro version: Debian testing with KDE plasmaProton version: 4.2-1 and 3.16-8 Beta. The Elder Scrolls Online (306130) Framerate drops to unplayable levels.Issue transferred from.posted on 2019-04-22T15:41:15:The game launches and runs fine without any tinkering. My problem is that after just few minutes my framerate falls to a stable 10(ten)fps.

I have tried turning off esync, tried different settings within the game and by editing settings file. Also checked all Proton versions available via Steam Play.

Nothing prevents the framerate degradation except relaunching the game. I have no addons, it's a clean installation. Additionally no other game I play exhibits such behavior.Proton:4.2-3Distro:Ubuntu 18.10Kernel:4.18.0-16-genericRAM:8 GBGPU Driver:NVIDIA 418.56GPU:NVIDIA GeForce GTX 950MCPU:Intel Core i5-6300HQ @ 2.30GHz.

You sir are a genius. Its the image roller on the launcher.To put this in perspective, by closing the launcher, my FPS went from 10-25 to 60.Can we write a replacement script for the launcher, similar to the open source launcher script built here? Does anyone knows about the legalities or EULA/ TOS limitations behind this?This is a grey area so I won't say too much, but I poked around a bit and found the following:. The launcher's a glorified browser! I saw a bunch of js, html, and css files when using Archive Manager to look through it.

The launcher's exe is 'encrypted', as in try to extract and it'll prompt for a password. The launcher uses manifest files that are signed and not human-readable. The game uses an unknown format for its update files. Looking through the logs I managed to extract a few URLs.

None of them are useful for determining the current game version, only crown store updates and news.I kinda gave up.

ARE YOU READY TO BLOW YOUR MIND AND THROW YOUR NOOBINESS BEHIND?!?!