Are you ready for some madness. This game is really this. Full of action and many more. Shoot, cut, destroy everyone and be a chief. About the gameName itself makes this game on first sight very interesting. Well try to play, and let’s find out.
Madness - Project Nexus Party Mod, a free online hacked game brought to you by Hack2.com.

Main actor of this game is danger bald guy, who is ready to do anything to survive. He is a special agent train to kill.
Every new mission have new look for your hero. At the beginning you have mission Project Nexus in American state, Nevada. This state is full of deserts. Symbol of this dirty state is of course, sin city, Las Vegas.
Beside of gambling building, there’s also a lot of jail’s for offenders. Exactly your first mission is in the jail. You are moving from room to room, clearing everything in front of you. When I say clearing, that means kill everyone.Story ModeBefore you start you have an explanation on your screen what you must to do in this hacked game. First you must go into a house for criminals. Using space button you can do this, and this apply for all move to next room. Just press space and go forward.
You some red sign moving, when you moving your mouse. It’s aim for hitting enemy. When you see an enemy is approaches to you, just put an aim on his body or head and press your mouse left click. It’s doesn’t matter that you have pistol, or machete or just hands to bring criminals a damage, you must target him with these red marker. You can see your status of bullet ammunition at your top left screen, near your’s icon hero.
When enemy starting to enter into room, shoot them immediately. If they so close to you, it’s more useful to use machete, knife, or sword, depend what you what you have. For changing weapon press Q button.Arena CombatArena combat is some that you want to play every day. In this shooting unblocked games it’s unlimited combat. There’s no time limit, enemies limit and every simulation mode situation.
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This is like arcade mode, no rules, just smash everyone to survive. This mode playing as wave attack season. Your enemy will approach to you in waves. First mission, you have no weapon, only your hands. Like a real fight, like a real boxer, beat them all.
Of course it’s not easy to do this, but be persistent. Every new passing level, brings more harder opponents, but luck for you, that you can earn a weapon.
So when you grab your fire item, do not show mercy, because they don’t deserve it.This unblocked shooting game is waiting to be played. Maybe just you are that gay.
Because, everyone who enter in this madness world, he feels a true taste of blood and killing. If you are inveterate for that kind of games, it’ really such a place for you. Good luck in the forthcoming actions.Madness: Project Nexus – Arena Combat Controls. Moving – W A S D. Jump, Use – Space. Swap weapon – Q.
Aim and shoot – MouseMadness: Project Nexus – Game play.
Michael 'The' Swain: Programmer and team co-founder. Swain has been coding and designing Flash games for six years, and worked with the Unity 3D engine for the last year.Matt 'Krinkels' Jolly: Lead artist, 3D modeler, and team co-founder. Matt has over ten years of experience as an artist and Flash animator.Sean 'Cheshyre' Hodges: Musician and effects artist. Check out a sample of his mood-inducing techno work below.Devin 'Locknar' Martin: Dubstep Wizard. Check out some of his adrenaline-inducing electronic music below. The last six months of development have been paid for out-of-pocket.
That means we've slowly emptied our bank accounts while we developed the framework for Project Nexus 2. However, there's still much to do! And we want to do it the right way.This Kickstarter is how we're going to be able to work full-time on this game without having to take commissioned work to support ourselves.

It's how we overcome all of the delays involved in stopping production because of day jobs and monetary obligations. By donating, you're not just funding the game; you're actually helping to free its creators from the kinds of distractions that would definitely hurt the final product! THE CAST: A psychopathic mercenary gunman on a take-no-prisoners mission to wipe out an all-powerful Agency.one which maintains a stranglehold on Nevada with its seemingly unlimited supply of loyal and disposable soldiers.Hank is the primary anti-hero of the series.: A magically-augmented telekenetic weapons master who has chosen to adopt the image of a certain two-thousand-year-old messiah.: The zombified remains of a psychopathic assassin clown.and: Gadget-brandishing and meathook-wielding extraction team duo, who work closely with Hank but whose loyalties are not fully known. GAME MODESSTORY MODEThis game begins where Project Nexus 1 left off (though no knowledge of the prequel will be necessary to fully enjoy the Project Nexus 2 experience). Players will wander from the outskirts of the never-ending wastelands battling bandits and cannibalistic raiders, infiltrate a corrupt metropolis known as Zed City, and take on the Nexus Core directly in a sidescrolling open-world combat and exploration game.While many missions will be reliant on planning out how you'd like to invade enemy camps and bases, you'll not always know what's coming next. Agency hit-squads, hunting raider parties, and the inveitable swarm of hungry undead are also looking for you as you duck between alleyways and push ever forward toward the heart of Project Nexus. 'An abomination!
The experiment was a failure. Back to the drawing board, and.dispose of the subjects.' ARENA MODEYou begin with a blank palette. Your new character, grey and lifeless as any Grunt in the Madness world. He or she is not very skilled.
In fact, they can barely stand against a stiff breeze, let alone a battle-hardened opponent. The Employers, however, do not care about your cherubic amateurity, and being shown mercy is not in your contract. You are destined to possess such great skill and strength that you're prepared to die just to learn to wield it.And die you will. Death does not nullify your contract. But destroying the Nexus Core.that might just make The Employers happy enough to consider your resignation.-In Arena Mode, players will build the kind of Madness combatant they've always dreamed of by picking from an ever-expanding tree of skills and abilities gained through surviving wave after wave of baddies.
Want a gunslinger of legendary proportions? Stealth ninja with a penchant for pistol-and-katana kills? C-4 and trap-laying expert?
We dare you not to enjoy making enemies go boom.Once you've reached a certain pinnacle of excellence, you'll have the option of branching off into one of many Legendary skill trees. From telekinesis and flight to time-slowing battle sense and unbelievably huge size, you'll have at your disposal the power to make your character truly and unsurpassably unique. These are powers the likes of which only the true heroes and villains of Nevada may possess. Will you be one of them? Send in the G04LM Units. If they fail.well, then we deserve whatever comes next.' ZED SURVIVAL MODEThe open world zombie horror campaign we've always wanted to play.
So many games have tried this before, and a good deal of them have excelled in one or two major areas. Imagine the suspense and distrust you feel between encounters while exploring the world of Day-Z. Remember that thrill of finding a new stockpile of goods and weapons in Infinity Mode of Dead Rising. Picture your character going from pathetic to powerful in Dead Island. Feel the blend of adventure and dread you got from Organ Trail.
Madness Project Nexus Hacked Party Mod Cheats
And conjure the heart-thumping panic and excitement of being overwhelmed in the Zombies mode of CoD.Our problem is that we want TOO MUCH. We want all of those feelings to blend from one to the next in a single game. And we want it to be roguelike, randomized, and a new adventure every time you play. Too much to ask for? We truly believe that it is not.

Madness Project Nexus Hacked Weebly
So where is Project Nexus 1?The original was a Flash game that premiered on Newgrounds.com, and placed players directly in the middle of the fast-paced, shoot-em-up action that is hallmark to Krinkels' Madness cartoon series.It did extremely well by Flash standards, pulling in over 8.8 million plays since its release in March of 2012.and that's just on Newgrounds alone. Compare that to the 3.5 million plays for the original Flash release of Super Meat Boy, one of the biggest success stories of modern indie game development, and you can see that Project Nexus wasn't messing around.Check out the origins of Project Nexus below!We're On Steam Greenlight!We did it!
Call us up on Skype! We wish we could have face time with every single fan, supporter, and enthusiast, but we're limited to offering this gift to high-end backers. We'll arrange a time that both of us (Krinkels and Swain) can meet with you that fits with your schedule, and we'll talk shop with you about the game, the biz, the cartoon series, or whatever tickles your fancy. Because we're fulfilling this reward before development ends, you can freely express your expectations for the game to us, and maybe even help to direct and advise us on the parts that interest you most. One of our exclusive rewards: Swain will cook you a delicious gourmet dinner of your choice while you play video games with Krinkels and hang out at our home office in Philadelphia, PA. We won't be able to cover your travel and lodging expenses, but we'll keep you fed and happy while you're in our company.
We'll discuss with you a time that works best with your schedule to redeem your reward, which could be during or after Project Nexus 2 development. THAT MEANS you'll get to see the game in action before it's done, OR see the new free content we'll be working on after the final game has been launched. The amount we're asking for will guarantee Project Nexus 2 gets made, but let's face it: that's the minimum we require to make the game at its most basic state. Yet, it could become so much more than that if we receive even more backing! At zero additional cost to supporters, Project Nexus 2 could be released with a number of new game modes and features that we otherwise would not have the time or resources to include.That means the copy(s) of the game you receive will have that much more content if our Kickstarter does very well!