- INSTRUCTIONS ON USING HITMAN BLOOD MONEY SAVED GAMES: 1. Download desired Hitman Blood Money save game file to your desktop. Extract the archive content using WinZip, WinRar or the other similar software. Your'll get 'Profile.pro' file. Right click on this file and choose Copy.
- A New Life is the fifth mission in Hitman: Blood Money. Following Agent 47's elimination of a state's witness in the previous mission, he must eliminate another witness living in the San Diego suburbs.
- Hitman Blood Money A New Life Accident
- Another Life Hitman 2
- Hitman Blood Money A New Life Walkthrough
A Thug's life-Human Garbage disposal: Weapons to bring: Pistol and sniper rifle (customize both in order to receive maximize effenciency) Pistol-grab (humanshield) the jogger and knock him out.
Once you begin, kill/tranquilize the jogger so he doesn't interfere with your murders. Drag his body over to the sewer hole and dispose of his remains (the dead body doesn't count against you if you throw him down there).
Then continue walking until you reach a garbage truck. There's a garbageman behind the truck, working. Sneak up on him and take him down. Steal his clothes and dispose of his body in the truck. The disguise of a garbageman works reasonably well.From here you have two choices regarding the disposal of the guard dog in the target's backyard.
You can walk to the house with a lady trimming her hedge. Enter the alley on the right side of the hedge, and climb through the window of the house. Grab the tranquilizer darts and a bottle of ether. Go to the backyard of the house with another a lady doing yardwork. Climb up into the treehouse. There is a convenient air rifle and a nice window through which you can shoot the dog. Load the darts into the rifle and blast away.Alternatively, you can find a sausage behind the garbage cans of a house with a lady trimming her hedges.
Use the sedative on the sausage and throw it over the fence. Once the dog is asleep, enter the gate.Assuming you survived and entered the backyard of the target's house, turn right and go down the stairs into the basement. Wait for the FBI agent to turn around, then strangle him. Steal his suit and leave the basement. Walk into the kitchen and wait until there is nobody around. Poison the drink on the counter.Walk upstairs and enter the daughter's room. Use your ether on the panties laying on the bed.

When the guard comes in to sniff it, he'll be knocked out. Leave that room and enter the room across the hallway. Hide in the corner and wait for Sinistra to enter the room.
Strangle him, then go downstairs. The wife should have been poisoned by the drink on the counter.
Take the necklace from her dead body, and exit out the front door.If you have been recorded on the camera, walk up to the white van and open the back doors. Kill the agents, steal the videotape, and run to the exit.Alternate Method: Silent Assassin rating At the start of the mission, walk around the corner to the catering van.
Wait for the FBI agent and the caterer to walk away and steal the doughnuts from the van. Walk back around the corner to where you started.Make sure the jogger is out sight and inject the doughnuts with the sedative. Take the doughnuts to the van parked across the street from the target's house. An the rear of the van you will be prompted to 'Leave Doughnuts'. Press action to do so, and walk around to the side of the van.

Both of the agents will be rendered unconscious. Make sure the FBI agent patrolling the side of the house, the caterer, and the jogger are all out of sight and enter the van.
Quickly steal the video tape, and an FBI agent's suit and get out of the van.The house the surveillance van is parked outside of has the garage door open. Walk into the garage; with your FBI agent's suit on the woman with the hedge clippers won't care. Pick the lock and steal the bottle of ether. Walk back out and across the street. Walk in the front door of the target's house and out the back glass door through the back yard to the pool house. Wait for the pool boy to walk into the pool house, follow him and sedate him. Steal his clothes.
Kill some time next to the pool and wait for the woman to walk. She will proposition you; follow her upstairs to the bedroom. She will go to the bathroom to 'freshen up'.When she comes back, she will have changed her mind and will take a nap. Steal her necklace, it contains the micro-film. Go back out the pool house, to get your FBI agent's suit back.
Go upstairs again to the daughter's room and douse the panties with ether to render the agent unconscious. Walk out of that room into the room directly across the hall and hide around the corner. Wait for the target, you may be there for a while.When he comes in, he stands in front of his computer, so take this opportunity to inject some poison into the target's jugular before walking downstairs and back outside. Go back to the surveillance van to get your suit back, and back to where you started to exit at the gate. If you were patient and quiet, and followed this exactly you will have only one dead body and a Silent Assassin rating.' Attack of the Clown' method: Silent Assassin rating This level can be done very easily with patience and good timing.
You will finish with a Silent Assassin rating if you follow these three simple steps:At the start of the mission, walk past the clown's van and wait for his arrival. Make sure the jogger and the garbageman are out of sight.
Sneak behind the clown when he's searching the trunk and sedate him. Steal his clothes and hide him in the van. Enter the house (the FBI agents will search you).Find Sinistra's wife. When she propositions you (she seems to like your outfit), follow her.
You will find yourself alone with her in a room in the east part of the house. Take this opportunity to sedate her when she's drinking and steal her necklace, which contains the micro-film. You can hide her in the toilet next door.Last part, find Sinistra. Wait until he heads for his room, then take the opposite stairs and hide in the corner. After he enters, wait for the FBI agents to turn their back and sneak in the room. Poison/strangle Sinistra while he's standing in front of his computer. Go downstairs using the same path, it doesn't matter if the FBI agents find you upstairs as long as they don't see you near the body.
Go to the clown's van, take back your suit and escape.The Fast Way: Stealth At the start of the mission, you can choose to kill the jogger and put his body in the sewer to make this easier. After that, run ahead and you should see a white van. It's across Sinistra's house. Open the back of the van and take out a silenced weapon to kill both FBI agents.
Take their clothes, steal the video tape if you want, and enter Sinistra's house. When you enter, the door that's on the left is where Sinistra is. Enter the room and another door will be ahead. Open it, get inside and kill Sinistra from here.Half of the mission is completed in only a few seconds.
Don't worry about his guard, he won't attack you if he didn't see you.Now for his wife. Exit the room from the way you came and go to the door to your left. They should be the double doors. Now enter the door on the right.
She should come here. Don't worry, no FBI agent is in here. When she does, kill/knock her out and take the microfilm. Go back to where you killed the jogger and head into the gates. Mission complete.NOTE: If you want to be extra careful, follow her to the bathroom where she will change. And kill her/knock her out there as when Sinistra is dead, FBI agents will run to his body which might mean they will enter this hallway. Guns available for retrieval in this mission.
SLP.40 — On most guards and in the security office's weapons bin. Bull.480 — On the Target only. Nailer — Located in the basement. Air Rifle — Located in the Treehouse overlooking the back yard.
MP7 — In the security office's weapons bin, and on the reinforcements if you cause such a ruckus that they show up.
There is no challenges article for this mission. Lend a hand and.A New Life is the fifth mission in. Following 's elimination of a state's witness in the previous mission, he must eliminate another witness living in the.
Is a former Cuban crime lord who plans to turn against his former associates, and has evidence in the form of a microfilm which 47 must retrieve. The mission is set when the Sinistras are setting up a birthday party for their youngest child, although the house is under heavy protection by federal agents. Contents Background Outcome47 eliminates Vinnie Sinistra and retrieves the microfilm, which was concealed inside 's necklace.Mission information BriefingWe're sending you down to the other end of the state, 47. The target's a gangster by the name of Vinnie Sinistra.
He's in a witness protection program pending a court appearance later this month. Our client wants to be sure Sinistra doesn't make it to the witness box. Sinistra's also got some hard evidence that can't be allowed to see the light of day.
Our clients think it may be on a bit of microfilm, ensure that you retrieve it. Sinistra is extremely unstable and hasn't taken well to suburban life. They're having a birthday party for the youngest child on Sunday, and this may give you the angle you need to get in. The house is being monitored and protected by the feds, so extreme discretion is required. Tread lightly, 47. Objectives.
Kill. Retrieve microfilm.
Escape the suburb.Intel. Garbage trucks can dispose of all kinds of waste. The surveillance team has an unhealthy appetite for donuts.
Vinnie has complained about the neighbor's son taking pot shots into the garden with an. Vinnie lives close to a veterinary surgeon. Sometimes a vet needs to tranquilize wild animals!. Rumor has it that Vinnie's wife flirts with hired staff, but Vinnie trusts her completely. Some field agents are too nosy in teenage girls' rooms.
A barbecue is being prepared for the party. Be careful with flammable liquids!. Vinnie just bought a very expensive and unusual necklace for his wife.Weapons Firearms.
Permitted access to the garbage bags outside the Sinistra house, and in the private backyards of other houses.Notes. Completing this mission for the first time will unlock the 10th and 11th weapon upgrades.
The FBI agents will call for backup if alerted. Two limos containing backup units will arrive armed with more powerful. They will station themselves at different points around the house, making it much trickier to go undetected. Backup agents being summoned will not affect the mission rating.
The guarding Vinnie's backyard is named King. Entering the backyard without an appropriate disguise will cause the dog and a nearby FBI agent to attack 47. If the FBI agent in the surveillance van catches you stealing the donuts, he will give a warning to return them before becoming hostile. often goes to his own vehicle to sneak a drink. He can be sedated or killed and his body hidden in a box in the back of the van.
The garbage truck can be used to dispose of bodies or to make accident kills; the body capacity is infinite. There is an in a treehouse overlooking the Sinistra's backyard and the side yard with the dog. Ammunition for the rifle can be found in the veterinarian's office opposite the Sinistra's house, and can be poisoned to make it lethal. Attempting to carry the Air Rifle to the outdoor crate undetected to add to 47's collection is very difficult. An alternative approach is to throw the rifle into the backyard, where it will be found by an FBI agent and stored in the security room.
Hitman Blood Money A New Life Accident
From there the rifle can be retrieved and taken into the basement, where another ICA crate can be found. Knocking Mrs.
Sinistra out while she is in the pool will result in an accident kill, as unconscious NPCs who touch water automatically drown. There are two bottles of lighter fluid scattered throughout the level (one in the basement and one in the tool shed). If you have the pool boy outfit and talk to Vinnie's wife, she'll invite you upstairs. Afterwards, she will fall asleep. Take her necklace, then rig the barbecue next to the pool with both bottles of lighter fluid.Easter Egg. A hidden scenario occurs if the necklace is retrieved and both lighter fluid bottles that can be found in the level are used to sabotage the barbecue.
Sinistra catches fire, the FBI agents outside will line up alongside the pool and applaud, performing a when Mrs. Sinistra jumps into the pool.Bugs Xbox 360. It's not possible to throw bodies or push people over the upstairs interior balcony.Trivia. There are 32 NPCs on this level. Included in this 21 bodyguards (8 backup) and the dog to watch out for. This is the only mission in Blood Money where backup units can arrive from the outside of the map to provide support to guards.
Curiously, Vinnie Sinistra's death will not trigger backup being called. Disposing of Mrs.
Sinistra's body by dumping it in the sewers or in the garbage truck, without having first taking the microfilm necklace from her body, will result in instant mission failure. The license plates of all the garbage truck and the Clown van are 'BADBLOD', either 'Bad Blood' misspelled or ' bad blod', which in Danish literally means 'Bath Blood'. The license plates of the caterer's delivery vehicle say 'MUNCH1'; 'munch' means to eat something with a continuous and often audible action of jaws. The TV has a picture of a tropical jungle with closed captions on the bottom of the screen. The captions in white text read: 'Sometimes some water can be a big reward a day like this'. The name of the catering company, Wong Wei Dung, could be an innuendo for 'Wrong Way Shit' since dung is another word for excrement.
Another Life Hitman 2

Hitman Blood Money A New Life Walkthrough
The client who ordered this hit is female and lost her place in the Cuban government after the hit. This mission is mentioned in the 'World of Assassination' trailer for. The narrator mentions that '.in San Diego, an informant is killed in an accident, a microfilm is stolen and a mafia trial is cancelled for lack of evidence' with the year 2004 on the screen, which is the year that this mission takes place.References. Hitman: ICA.